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Vikram Joshi
Vikram Joshi
Real time Lighting Artist
Surat, India

Summary

Experienced Lighting Artist with 5 years of dedicated experience in the visualization and entertainment industry.
I specialize in crafting visually stunning and technically optimized lighting solutions that enhance virtual environments. Collaborating closely with cross-functional teams, including art directors, environment artists, and engineers.
I ensure cohesive integration of lighting elements into project pipelines.
My strong technical understanding and creative mindset enable efficient troubleshooting and issue resolution.

Skills

3d modelingEnvironment DesignRenderingLightingArchitectural VisualizationProject Management

Software proficiency

Marmoset Toolbag
Marmoset Toolbag
RizomUV
RizomUV
Substance 3D Painter
Substance 3D Painter
3ds Max
3ds Max
Marvelous Designer
Marvelous Designer
V-Ray
V-Ray
Corona Renderer
Corona Renderer
Unreal Engine
Unreal Engine
Photoshop
Photoshop

Reel

Experience

  • Lead unreal engine artist at openhaus
    mumbai
    October 2022 - Present

    -- Led a team of artists to deliver real-time visualization applications using cutting-edge

    software, Unreal Engine.

    -- Managed pipeline and enhanced it to improve workflow, resulting in a 20% reduction in

    rework and a 15% reduction in time.

    -- Implemented design skills to design real estate amenities and interiors resulting in

    successful client adoption in respective projects.

    -- Successfully contributed to the delivery of 12 large-scale real-time applications as a

    technical lighting artist.

    -- Conducted on-the-job training, leading to a 10% increase in team productivity.

    -- Communicating with clients to understand requirements and implement the requests

    leading to a reduction in rework by 10%.

  • Unreal Engine Artist at Openhaus
    Mumbai, IN
    July 2021 - October 2022

    -- Working on Asset optimization and UV unwrapping and packing.

    -- Responsible for Look development and lighting scenes in unreal engine.

    -- Contributing to the pipeline with past experiences.

    -- Modeling Furniture and Texturing them using Substance Painter and Photoshop.

    -- Regularly contributing to R&D on new software and techniques.

  • Creative 3D Artist at infiniti4D
    surat
    December 2019 - May 2021

    -- Responsible for look development and lighting scenes using corona renderer and 3D studio

    max.

    -- Crafting stunning 360-degree renders for real estate projects.

    -- Creating renders using real-time software like Unreal Engine and Lumion.

    -- Product Rendering using Keyshot.

    -- Created cloth simulation using Marvelous Designer.

    -- Communicating with clients to understand requirements and implement them properly.

  • 3D artist at archninities studio
    Indore
    June 2019 - December 2019

    -- Texturing game-ready assets using Substance Painter and photoshop.

    -- Game-ready asset modeling.

    -- Rendering props using keyshot.